


The Valiant also does quite well at pacing its 20-hour campaign to slowly and organically teach us how each of the units tick, rather than handing over the keys to the castle from the first mission.

This approach brings with it a fair degree of initial accessibility, because juggling the actions of a half-dozen or so small squads is certainly a lot more straightforward than managing giant swarms of them in something like StarCraft 2. The Valiant is the kind of RTS that takes a more intimate approach to tactical, top-down combat by focussing on individually managing a handful of units rather than an enormous army. Joining Theoderich along the way is a brave band of medieval expendables, plucked from several corners of the post-classical world. They differ considerably in terms of story, though while Ancestor’s Legacy is more overtly inspired by historical events (albeit loosely), The Valiant is a the tale of a retired crusader knight, Theoderich von Akenburg, and his search for an ancient and dangerously powerful relic – which he’s racing against an equally dangerous Templar of doom to recover. A more accurate parallel, however, might be 2018’s Ancestor’s Legacy thanks to its broadly comparable Middle Ages setting and its very similar range of unit types. An adequate way to quickly describe The Valiant might be as a 13th century Company of Heroes.
